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- Beyond Boredom and Anxiety (Summary)
- Flow (psychology)
- Beyond boredom and anxiety : [the experience of play in work and games]
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Csikszentmihalyi has done a service bydirecting attention to the importance of intrinsic motivation andits relationship to enjoyment and alienation. Preface to the 25th Anniversary Edition. Acknowledgements to the First Edition.
Beyond Boredom and Anxiety (Summary)
Flow is a special psychological state of total absorption in a task. When in flow, athletes are fully focused on what they are doing, and this heightened attention is associated with a number of positive factors. However, once experienced, individuals are motivated to re-experience flow, because of how intrinsically rewarding an experience it is. Understanding the flow experience is important because it provides a gateway to optimal subjective experience. Theoretical BackgroundMihaly Csikszentmihalyi developed the flow concept in the s, after investigating the experiences of individuals when everything came together during times of involvement with a chosen activity. The types of activities initially investigated by Csikszentmihalyi were diverse, ranging from surgery to dancing to chess and rock climbing. Despite such diversity in setting, there was considerable consistency of responses regarding what was felt during moments that stood out as being special in some way for the individual.
In positive psychology , a flow state , also known colloquially as being in the zone , is the mental state in which a person performing some activity is fully immersed in a feeling of energized focus, full involvement, and enjoyment in the process of the activity. In essence, flow is characterized by the complete absorption in what one does, and a resulting transformation in one's sense of time. The flow state shares many characteristics with hyperfocus. However, hyperfocus is not always described in a positive light. Some examples include spending "too much" time playing video games or becoming pleasurably absorbed by one aspect of an assignment or task to the detriment of the overall assignment. In some cases, hyperfocus can "capture" a person, perhaps causing them to appear unfocused or to start several projects , but complete few. Other related concepts include trance , hypnosis , hypomania and mindfulness.
San Francisco, CA. Integrating youth. Retrieved from Gentile, M. Giving voice to. I just sent you an email — check your inbox now to confirm getting free PDF summaries.
Beyond boredom and anxiety : [the experience of play in work and games]
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Latest version View entry history. Optimal experience. Flow is a predominantly cognitive state of deep concentration and task absorption that makes a person feel one with the activity.
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